Olivia Bascombe | Game Writer

Hello there! I’m a UK-based video game writer, working as a Story Associate for Fusebox Games.This spring, I released an indie narrative-led mystery game with Sunday Studios.
CREDENTIALS
The Narrative Department: Masterclass I
Writing Interactive NarrativesCertificates available upon request
What did I do before games?I have over eight years of experience producing digital content in the heritage sector, using research to tell online stories about historic places and their past. I’ve always loved finding the story in a subject and bringing it to life, which eventually drew me towards a different kind of storytelling - game writing.
Professional Experience
Big Brother: The Game
As a Story Associate at Fusebox Games, I contribute to story development and provide editorial support on Big Brother: The Game, a mobile interactive fiction title.
Us Five Forever
I worked as a writer on a narrative mystery game for student-led indie collective Sunday Studios, creating dialogue, in-game text, and assisting with voice casting.
Big Brother: The Game | Fusebox Games
Story Associate
Big Brother: The Game is an interactive fiction mobile game by Fusebox Games, based on the titular reality TV show.As a Story Associate, I work within the narrative team to support the editorial and creative process on Season 4 - 'House of Temptation'.
What I do:
Participate in the Writers' Room
Playtest and provide script reviews
Develop fictional characters
Draft and edit scripts to support writers
Contribute to episode outlines
Create Jira tickets for art requests
Write episode titles and descriptions
Collaborate across art, QA, production, and marketing to ensure narrative content is aligned
Us Five Forever | Sunday Studios
Writer/Casting Assistant
Us Five Forever is a narrative mystery game by student-led indie studio Sunday Studios. Episode One follows Olivia Herrera as she reunites with estranged friends to investigate the disappearance of her closest confidant, Kyle.
I wrote:
Cutscene scripts
Dialogue
Barks
Branching conversations
Item descriptions
Journal entries
I collaborated:
With different departments, from design to art
On story ideation and development
With the audio lead on voice casting
Trailer
Gameplay
Get in touch!
If you’d like to know more about my work, collaborate, or talk about storytelling in games, I'd love to hear from you.


